Welcome back to our infrequent and irregular podcast series where we cover each of the classes in the Players Handbook. Today we’re talking Paladins – redoubts of good against the forces of evil and general pains in the ass when the players want to “robustly interview” a captured goblin…
We do our usual run down of the Paladin’s history in D&D, the real-world inspiration their role in the party and then step through every ability. Martin needed to take a cold shower to “calm himself down” halfway through as he was just a giddy, icky mess talking about his favourite class!
And with that image in mind, please enjoy!