
36 “Good Day, Sir Dragon!”

35 Bilbo O’Riley (Third Age Wasteland)

Out here in the Heath The dragon bares its teeth The Company cannot be rattled. They will need to fight From a dwarven height Just like the time five armies …
34 A Pale Ale is in Them

Lord Scarf finally unravels in the face of the truth. Torg observes Sirkratic Idiocy, then signs off on the plan to defeat the dragon. BoFA drinking game almost does Loftar …
Stealth Rules in Dungeons and Dragons 5e – My House Rules and Clarifications
The Frauds of Waterdeep team have been in Undermountain for a little while now (Season 2 starts with them in Skullport), and that means my players and I need to …
Hangin’ with Mask.

Our group of heroes continue their journey through the magical locks to get to the legendary city of Skullport. That they may have inadvertently flooded. Adventurers are like that. Having …
Running a Chase in Barovian 5e
One of the players in the Titles and Troubles game is also DMing a group through Curse of Strahd and we were chatting about how the chase rules I used …
Flying the Millenium Weretiger

Welcome back to Titles and Troubles, the high-level Dungeons and Dragons game! We left our heroes about to be engaged by a ravenous hostile beast, and we pick up the …
Flying the Millenium Weretiger – Chase Rules for Flying Carpets in D&D 5e
The heroes looked out from the entrance of the Ogres’ mine. “There’s at least five wyverns I can see,” Ox said slightly worried. Darion patiently let his eyes adjust to …
Put Yer Back Into It!

Last time our adventurers started their journey to the infamous Skullport, a den of hive and villainy beneath the streets of Waterdeep. In this episode, the fight some of the …
“I admire your passion… But…”

Last time the group successfully broke out of the Field Ward Guard House, accompanied by Torquil and Seat. They zigged when the original plan was to zag, leaving behind a …