Azer’s are Dwarven androids with heads that are literally on fire. They fell out with the Efreet about some building code violation in the City of Brass and now spend their time mining in the volcanic lands between the Planes of Fire and Earth.
When not doing this they come to the Material Plane to make good stuff, but they SHOULD come to the Material Plane to form the core of an Engineering Corps for ruthless despots.
Here more about them in this series where we are riffing off each creature in the Monster Manual in 10 minutes or less.
These videos aren’t about the tactics, or the stat blocks; instead we take the fluff and expand on it. What does it tell us about the world? What could we tweak to make it a little bit better? How could we build a campaign around this creature (or at least a really cool campaign feature!)